NOMZ

Web3 Snake

NOMZ is a modern remake of Snake, where the objective is to guide the Ghost to eat as many coins as possible without crashing into walls or the Ghost's own body.

The game features a leaderboard that displays the top players and their scores. The game uses smart contracts to handle the entry fees and to distribute the rewards to the winners. Users can play the game by connecting their Web3 wallet to the platform and paying the entry fee in AVAX.

The entry fee per NOMZ play attempt is .01 AVAX.

  • The NOMZ game is a classic game where the player controls a Ghost that grows longer and thicker as it eats food and must avoid colliding with its own body or the game board edges.

  • In this version of the game, players have the option to buy into a daily competition where the highest score of the day wins a reward. The game will be reset everyday at a specific time, where the reward will automatically be distributed to the wallet with the highest score.

  • The buy-in amount is a very small fee that players can opt to pay if they wish to participate.

  • The daily winner of the competition will receive 50% of the total buy-in amount.

  • In addition to the daily competition, there will also be a weekly competition where the highest score of the week wins a potentially larger reward.

  • The weekly winner will receive 30% of the total buy-in amount accumulated over the week.

  • The GHST NFT holders will receive 10% and The Fallen treasury receives 10% of total buy-in.

  • Players will earn points for every game played, and those points can be redeemed for rewards such as exclusive NFTs, discounts on buy-ins for the daily and weekly competitions, and entry into special tournaments.

Implementation:

  • The game's scoring and leaderboard systems will need to be updated to track and display the highest scores achieved during the daily and weekly competition periods.

  • A buy-in and reward system will need to be implemented using a secure and transparent payment gateway.

  • A leaderboard interface will need to be created to display the highest scores achieved during the daily and weekly competition periods and to allow players to view their own scores and ranking.

  • The game's backend will need to be updated to manage the buy-in fees and reward distribution to winners.

  • A system for resetting the daily and weekly competition leaderboards and competition periods at the set times each day and week will need to be implemented while keeping an all-time high score leaderboard.

  • Additional bonuses and rewards will need to be developed for the special tournaments and additional gameplay/experiences.

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